June 23, 2014 in Dev Blog
So aside from Armagon’s brilliant work on the outposts. We managed to get lots of other bits and pieces done today too.
Forests parallax was improved, which is something I’ve been meaning to do for a while:
A little hard to see here, but there are new mountains, new grass and the parallax is at a better height to always be on screen.
The AI window was expanded and given more features:
Work has begun on the UI for selling to merchants. And a great deal more UI elements were fixed and cleaned up.
A bunch of things went on in regards to combat and swords too, but I’ll let Omni post about those.