It’s Thanksgiving today in the US! Though we’re London-based, quite a few of us are Americans, so we’ve started a tradition of making lots of food and getting together for a big turkey dinner after work on Thanksgiving Day.
It’s also just about time for the unstable update, but we’ve had to hold off a liiiiiittle bit longer due to bug fixes. Fixin’ bugs like this one!
I mean, I’m pretty sure that’s a bug. It’s possible that Tlani is just an overachiever.
If you do celebrate Thanksgiving, I hope you have an awesome one surrounded by good people and tasty food. <3
We’re still ironing out bugs and fixing/tweaking/updating things ahead of the combat update! SamuriFerret has been tweaking some of the existing missions to make them a little more dangerous. Here’s an example!
I’ve been absolutely loving the entries in this week’s community Build of the Week! This build is by DemonDog47 and is called ‘The Quarantined District’. :)
This week’s off to a good start, with lots of testing ahead of the upcoming combat update, as well as some work on the story update that’s coming up after that. Here’s a new weapon that’s totally not a boomerang, because it is a Lunarang! Harness the power of Earth’s moon to crush your enemies and stuff!
We’ve got a new programmer onboard – say hello to Ian! He’s working on preparing Starbound for Xbox One Game Preview, but in the meantime he has kindly taken the time to set Starbound’s hoverbikes on fire. All of them. There are no more hoverbikes, they are all on fire.
On the combat side of things, here’s a shiny new pair of claws!
We’ve talked a lot about working on generated quests, and if you play the nightly build you may have seen some crop up in your colonies! Here’s an example of a new sort of quest that will result in the questgiver wearing a new hat. The idea is that your NPCs will be customized over time via quests.
I hope everyone has a lovely weekend! Let us know what sort of colony quests you’d like to see. :)
It’s been a busy week so far, with everyone working towards the combat update! Some people have noted that a lot of Starbound’s monsters are really cute, so I thought I’d show you one that… isn’t cute at all.
Or, y’know, don’t meet Orbide, ever. It’s for the best.