4th July Progress

July 5, 2013 in News

Happy Independence Day to you Americans out there.

We’re still working on bits and pieces that play into the progression system. This is going to be a running theme for a while as we get it sorted out.

Kyren is now fully moved and is back to programming. Right now she’s writing a small piece of code that will allow us to play around with leveling curves and get everything exactly as it should be. It’s a process that’s going to require a lot of tweaking and testing but once it’s out of the way it’ll be glorious.

We’ve also finished up the design of the quest screens. You can see a mockup here:


These will be implemented once Bartwe is done with some deep level voodoo.

Also, because yesterday’s post was so controversial. Here’s another image from the Floran intro.