22nd May Progress
Today we finally got the speech bubbles nicely finished up. They’ve taken a little while because they’re much more complex than they look.
Now they’re automatically arranged nicely so you can easily follow a conversation, even between a lot of different people.
An example of some of the art:
Legris is amazing!
We continue to work on NPC stuff that I can’t really show off yet.
A lot of work is going on with cooking and various recipes and meals you can make.
Biome and terrain work is ongoing, I think I’m going to show off a bit more about how the terrain works tomorrow.
Also a thank you to everyone sending us narration auditions. It’s going to take a little while for us to go through them all.