Hey guys, Supernorn here!
I noticed we haven’t updated on the main page in a few days, sorry about that! we’ve just been really busy this week working on a whole bunch of things.
This week we continued to work on the microdungeons, collectively we’ve created over 150! Armagon is very close to finishing implementing them all into the game.
With microdungeons finished up, I moved onto some more parallax environment art. I’ve replaced the existing volcanic parallax with something a little more detailed. Let me know what you think!
We’ve also started some early work on implementing giant monster generation. These monsters will probably replace minibosses, and will have their own death animations. Here’s a very early look at them ingame:
Another new thing you’ll find while digging underground, smashable rocks, containing various different ores!
While the coders have been fixing bugs and other issues, Kyren has been working hard on some more optimisation fixes.
We’re getting very very close to releasing a build to stable, give us your feedback in https://playstarbound.com/nightly-feedback/ – We’ll be hanging out there during work hours!
Until next time!