10th (sort of) June Progress

Short one today.

Jordo continues his awesome work on monster scripting, adding a few new attacks and behaviors to the small flying creatures we have currently.  Good work :)

Bartwe has done some awesome work with damage, working out the specifics of how cooldowns work across different damage types, as well as adding a new damage database and doing a ton of great organizational work with how damage sources interact with things.  Really cool!

Tiy has done some cool apex dungeon work!  I can’t wait to see it in action.


*checks calendar*

I may have missed the 10th of June here.

More tomorrow (today).

(Edit) To make up for my lateness, here’s a picture of what rho’s been working on: