Archive: Featured

28th June – Lumbering Lodgings

Hey everyone!

The highlighting system has had a bit of a revamp, and it should now be more obvious when an object you’ve hovered your cursor over can be interacted with. Looks like this!

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If you’d rather not be able to see what you can interact with, you can turn highlights off altogether in your options menu.

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Over on the Starbound subreddit, this week’s Build of the Week theme is New/Artificial Biomes! We love to see what people come up with each week, so if you’re feeling inspired, go build a cool biome! Last week’s theme was Hotel, and our favorite was this overgrown hotel by SkiRpieE! I don’t think I’d actually want to stay there, though…

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‘Til next time, folks! <3


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16th June – Dog friends!

Hey everyone!

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We’ve done a lot of work on the action bar based on player feedback! You can toggle between two bars now, with each one containing six pairs of left/right slots. It’s tricky to describe, so here’s a gif!

You may want to use your favorite sword/shield combo most of the time, but maybe you’ll find yourself in lots of situations where it’d be useful to have a sword in one hand and a medkit in the other! Or maybe sometimes you’ll want to quickly swap to dual-wielding daggers, or fist weapons! The new action bar makes this far easier.

Also, now you can capture dog friends!


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13th June – Mannequin Shenanigans

Hey everyone!

If you follow us on Twitter you may have seen this over the weekend – Metadept implemented mannequins! These allow you to easily display armor or outfits on your ship or in your home. Since some equipment has gender variants, you can swap your mannequin’s gender depending on what you’d like to display.

No guarantees that your Crasberry will approve of your fashion choices.

Supernorn has implemented more Floran and Apex colors as well, as those have been requested for some time. I’m especially excited about the pretty pastels!

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Let us know what you think about the new colors! ‘Til next time! <3


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