Archive: Media

29th April – Don’t cross the streams!

Evening folks! Happy Friday!

It’s been a busy busy week and we haven’t posted a whole lot, but last night we did a sort of impromptu stream of the latest dev build (even more nightly than nightly!) for about an hour. We showcased a lot of features we’ve talked about on the blog in more detail and answered some questions from viewers.

Check it out! Let us know what you think!

We also streamed some Pocket Rumble by Cardboard Robot Games. They’re at Indiecade East in New York this weekend, so go check them out if you’re there!

<3 ‘Til next week!


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25th April – Information Stations

Hey everyone! We hope you’re having a good monday.

We’re fast approaching our polish phase, meaning we’ll be making passes on prettying up numerous parts of the game. Today we’re performing a pass on the interfaces in the game, and below you’ll find a few work in progress mock-ups.

The Navigation Console has been improved to provide more information, such as Quest Location markers and a Geological Analysis, which reveals the type of ores you’re likely to discover!

image_2016-04-25_17-19-29

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21st April – C-c-c-combo Maker!

Hello everyone! I am truly a little bit sorry about tonight’s blog title.

Short swords and broadswords are undergoing a bit of an experimental revamp to bring them up to speed with the other weapon types, so that each weapon type has distinct mechanics. Using a short sword or broadsword’s primary attack (left click!) multiple times in quick succession will result in combo attacks like this:

swordcombos3

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