Archive: devblog

21st May Progress

A small one tonight guys,

We’re working on a bunch of things I can’t really post too many screenshots of because they’d be outright spoilers.

But just to keep you in the loop.

The tricky final polishing on the Speech bubbles is being finished up.

Work on flying NPC behavior is ongoing, as well as additional work on various behavior scripts.

A ton of unique ore based weapons have been created and more are coming. A full set of weaponry for each race at each tier is being produced. That’s 60 ore based weapons per race. Not including other uniques.

Biome work is constantly on going.

The avian tomb generator is being fleshed out a bit more.

The transition between ship upgrades is being worked on.

A whole bunch of cooking recipes are being designed.

We’re beginning work on the in game option menu.

and a bunch more stuff

Here’s a random screenshot:

speech

 

20th May Progress

Time flies so fast.

 

So yesterday I said we’d make speech bubbles prettier. We worked on it and now they look more or less like this:

strangerstill needs a little bit of tweaking positioning/pixel ratio wise. But I think they’re far more bearable now.

We’ve also been working on NPCs, giving them new behaviors and making them all around much smarter and more interesting.

NPCs spawn really nicely now too. They spawn in packs that looks very natural. More importantly they know where they shouldn’t spawn.

We’ve also been working on getting the ship upgrades to work nice and seamlessly so you don’t need to reorder any of your decoration when upgrading.

ships

 

Until tomorrow!

 

 

19th May Progress

Hey again guys,

 

Been working on a whole bunch of different things today.

Everyone is working hard. Kyren is working on NPC pathing, making them a whole lot smarter.

There’s not too much I can show in a screenshot there, but it’s going to round off combat nicely.

After we’re done with the path finding and a few more tweaks we can really begin to show off the combat. It’s shaping up to be very interesting.

 

Bartwe has been working on speech bubbles, they’re currently very very ugly (as you can see), but the important thing is they work. Tomorrow we’ll be working on making them look much nicer.

uglyspeech

 

Omni has been working on the finishing touches to the travel animation.

Here’s a little video of that:

Also apparently my ship supports skype.

The artists continue to work on their wonderful super secret stuff, but I don’t want to spoil too much! So I’ll let you find those yourselves.