October 16th – Quick Fix

Hey guys, noticed there wasn’t a post made yesterday. Sorry I didn’t get this up sooner!

Here’s the quick rundown of what folks have been working on:

– Metadept has been working on the GUI stuff, following on from his Tuesday post. I’m really looking forward to seeing what the community does with this functionality once he’s finished.

– Kyren is working on something cool that we’ll (hopefully) have something to show for later today, provided things goes smoothly.

– George has continued his work on filling the biomes with more stuff, which ties into…

– Yup, I’ve still been working on making lots of the new loot and weapons actually function. I’ve spent a chunk of time recording new sounds for these things too.

For those of you who read my post on Monday and took a stab at identifying what the audio sample I included was; if your guess was that it was a paintball gun, you were right!

Did you guess correctly?

There are six colour variations you can get, each painting the enemies you hit in the corresponding colour for a few seconds, making it super clear when you’ve successfully hit them. Novel in the grand adventure, but potentially really cool for PvP servers. You’ll be able to find the blueprint and the unique resources to make it in one of the mini-biomes.

Later folks!