Archive: Dev Blog

17th of April – NPC Art!

Afternoon everyone!

Today we’re able to show off what Necotho has been working on, some high-res art of all the new NPCs that have been shown off so far in sprite form. It is still a work in progress, with more to be added in the future!

npc_conceptartEsther, Tonauac, Koichi, Nuru and Lana.

15th of April – Tiled!

Afternoon all!

We’ve been busy building additional missions today. Tom has been working hard adapting a program called Tiled to make our mission building process quicker, this also involves working on the way Tiled works with Starbound.

Below is a look of what Armagon has been working on, using Tiled he’s been designing a new Avian mission.

ToolsetSnap

We’re hoping to make this adaptation user friendly enough to release it to public one day!

Kyren has been working on a new server code, which essentially reworks the way client messages are sent, making it much more efficient and stable. There will be at least one more unstable update involved in this while the last few bugs are being worked out of the system.