23rd May Progress

Hi guys,

So today we put the finishing touches on in game chat with character expressions.

When you type now your characters lips will move. Typing in various different ways or using emotes like :o or ;) will cause your character to mirror those emotes.

Here’s a terribad video of it in action:

You probably want to watch it in 720p full screen, to actually see the animations.

Work has been going on with the art for mechs / other vehicles.

They’re starting to look really nice:

mech

 

We’ve also been working on adding more ‘Terrain features’. These are small portions of terrain that make use of our dungeon system code to place very interesting set pieces on the terrain. They blend in nicely with existing terrain and there are hundreds of them.

Here’s an example of a terrain feature, a natural bridge:

bridgeTerrain features look different depending on the planet they appear on. We wanted a way to create natural structures the terrain gen would struggle to create naturally.

 

 

 

 

 

22nd May Progress

Hello guys,

Today we finally got the speech bubbles nicely finished up. They’ve taken a little while because they’re much more complex than they look.

Now they’re automatically arranged nicely so you can easily follow a conversation, even between a lot of different people.

conversationWe’ve also been working a bunch on the games intro sequences. These are comic sequences with narration that set the scene for each race.

An example of some of the art:

comic

 

Legris is amazing!

We continue to work on NPC stuff that I can’t really show off yet.

A lot of work is going on with cooking and various recipes and meals you can make.

Biome and terrain work is ongoing, I think I’m going to show off a bit more about how the terrain works tomorrow.

 

Also a thank you to everyone sending us narration auditions. It’s going to take a little while for us to go through them all.

 

 

21st May Progress

A small one tonight guys,

We’re working on a bunch of things I can’t really post too many screenshots of because they’d be outright spoilers.

But just to keep you in the loop.

The tricky final polishing on the Speech bubbles is being finished up.

Work on flying NPC behavior is ongoing, as well as additional work on various behavior scripts.

A ton of unique ore based weapons have been created and more are coming. A full set of weaponry for each race at each tier is being produced. That’s 60 ore based weapons per race. Not including other uniques.

Biome work is constantly on going.

The avian tomb generator is being fleshed out a bit more.

The transition between ship upgrades is being worked on.

A whole bunch of cooking recipes are being designed.

We’re beginning work on the in game option menu.

and a bunch more stuff

Here’s a random screenshot:

speech