Archive:

19th May Progress

Hey again guys,

 

Been working on a whole bunch of different things today.

Everyone is working hard. Kyren is working on NPC pathing, making them a whole lot smarter.

There’s not too much I can show in a screenshot there, but it’s going to round off combat nicely.

After we’re done with the path finding and a few more tweaks we can really begin to show off the combat. It’s shaping up to be very interesting.

 

Bartwe has been working on speech bubbles, they’re currently very very ugly (as you can see), but the important thing is they work. Tomorrow we’ll be working on making them look much nicer.

uglyspeech

 

Omni has been working on the finishing touches to the travel animation.

Here’s a little video of that:

Also apparently my ship supports skype.

The artists continue to work on their wonderful super secret stuff, but I don’t want to spoil too much! So I’ll let you find those yourselves.

 

 

 

17th May Progress

So the great recipe undertaking is still underway, I managed to do over 800 today but there’s still a lot more to be done.

I’m hoping to have the recipes finished before next week. Fingers crossed.

We’ve also finally added nametags to multiplayer. A small thing but a little bit more work than you’d expect.

rumple

When a player appears on your screen, their name tag is shown for around 5 seconds before fading out. Name tags won’t be displayed for players who appear on screen in the dark. So you can still be sneaky.

We’ve also added a status button (alt), holding down the status button displays everyone’s nametag regardless of how long they’ve been on screen. It also causes all interactive objects in the world to flash.

Here’s an ugly gif of that. In game it’s a nice smooth pulse.

uggers

We’re also working on the 3D printing interface, which is very similar to the crafting interface but you’re also able to “scan in” items to reverse engineer them. Almost any object you find in the world can be scanned/reverse engineered to allow you to print it using ‘pixels’. However, anything you make with a 3D printer will be marked as “printed” and will have a much lower value. If you want authentic gear you’ll have to find it.

scanner

 

We’re also revamping the way mobs spawn, giving them herds/groups and making sure they don’t spawn in undesirable spots.

 

 

16th May Progress

Just a dull one tonight, we’ve been working on recipes all day. There are thousands of them and they’re not really anything we can show a screenshot of sadly.

But it’s important stuff and it’s getting done!

Bartwe has made the finishing touches to the tech screen and Omni is working on some special blueprint / unlock stuff.

Legris has been working more on the biome I don’t want to talk about.

Rho has been making crafting items like copper wiring and circuit boards.

In other awesome news, Stardew valley was greenlit!

So in honor of that, here’s a screenshot of Stardew!