22nd June Progress

Ah, another daily update!

Today our coders have been hard at work fixing bugs, cleaning up code in places that needed it, and messing with DirectX stuff.  They’re also still working on that “super advanced” fish A.I. and doing more with flying NPCs.

We have also been working on craftable furniture.  Each “tier” will have it’s own unique theme with a unique look.

Here’s a sneak peak of one furniture set:

shard

 

Hope you liked our little update and see you tomorrow!