Archive: News

30th May Progress

Let’s see what’s going on today in Chucklefish Land…

On the creative / artist side, there was some more work done on cooking and cooking recipes, and a lot of cooking recipes were added, along with some more crafting objects to do different sorts of cooking.  There was also some code work done to crafting to enable more types of crafting / cooking windows to be opened.  Also I believe more hats were drawn.

On the coding side, like I said before there was work done to support more kinds of crafting, bartwe is working on fleshing out more functionality in the container UI code, and omni did some more work on the sound system and also tying some of that functionality to the options screen.

Also, I finally have the monster spawner naturally spawn flying creatures and fish :D

So, bit of a short update today, sorry about that.  We’re still hard at work, though!  There will be more tomorrow, and hopefully nice juicy screenshots.

29th May Progress

Hi guys,

Today we worked on a few more UI bits and bobs.

First we made a culinary UI, which can be accessed from a food prep table and various kitchen counters style items.

It will be full of a massive amounts of food recipes. Food is divided into various categories like Entree, sides, snacks, drinks, desserts.

 

punch

 

Each category of food will have it’s own use. You’ll also be able to place food in the world, should you want to lay a table.

It’s basic functionality, but we finally got around to making the number of slots in a chest configurable.

bigchest

 

We’re putting the final touches on the options menu. Finishing up the final respawn animations and finishing up the avian intro.

Molly is throwing in a ton of food items to go with the cooking system.

And kyren has the ongoing task of increasing NPC intelligence.

 

beeeep

 

28th May Update

Hey amigos!

Looks like I’m in charge of tonight’s update.

Kyren’s made changes/tweaks to flying NPCs, to make them a little smarter and more intuitive. Not like, Siri intuitive. I wouldn’t ask one for weather reports, or strike up conversation with one. But still! Moving right along…

Legris is still working on super pretty intro cinematics! Omnipotent Entity is finishing up work on the options menu!

As for me, I’ve been working on…oh god, I’m really setting myself up for jokes here…food! Working on implementing food recipes. Each race will start with its own set of recipes, but you’ll be able to learn every other race’s recipes as well. You’ll craft food at a kitchen counter out of crops, meat and other materials. Some of it will require cooking to reap the full benefits, though. I mean, you CAN eat a raw alien burger, but I can’t promise you won’t regret it later.

And yes, you can totally bake a cake. cake

Foods and other consumables, on top of having health, hunger and possibly status effects, will be able to be placed on tables and other platforms for decoration. Nifty!

Oh, and here’s a brand new mech from thefluvirus.
VdlVk24

See you tomorrow. <3

PS- It’s almost newsletter time! Last chance to send in any art and/or letters for a chance of having them featured!