Archive: News

14 July Progress

Hello peeps!

Another small update for you. This time from the art side of things.

We’ve been doing work on everything from finishing dungeon objects to polishing and replacing old art that doesn’t quite fit. We’ve been adding hats and working on tiered rewards. We’ve been working on a lot. :)

Here is a tiny glimpse into some of the recent work. Some breakable objects.

break

13 July Progress

Evening folks!

It’s the weekend, and weekends are for side projects/polishing up.

The song system’s GUI is finished now! Band functionality is fully…functional! So you can enter a band name to play music with your friends. Traverse the universe in your kick-ass tourship. Serenade Big Ape with your sultry jazz tunes! The possibilities… Note that the songs listed in the screenshot below won’t be in-game. You’ll have to add them in yourself using ABC notation files! It’ll be super easy, though. :)

musicsystem

A bunch of hats were implemented today too, because you should never underestimate the importance of hats.

Bartwe spent his day off working through quest functionality, which is coming along nicely! We’re really anticipating finally being able to test out some quests.

The last of the race-specific item descriptions were finished today…at least, for existing items! We’ll be adding loads more, of course.

And I continue to work on the food system when I can spare a moment. It’s fun and surprisingly challenging to try and form race-specific food menus that are balanced and interesting.

See you tomorrow! <3

12 July Progress

Hi guys,

Today has been wonderfully productive again.

We added another big set of items to find, from flares to ocarinas. We’ve got a list of items we want to get in that will provide a whole bunch of fun things to play with.

We also worked on the way biomes spawn objects. These include smashables, crops and chests and works hand in hand with the chest database we’ve been working on lately.

Work is also continuing on our quest system, the first quests we’re adding are a small number of tutorial quests that teach you the absolute basics.

Given that most of this update is a ‘we’re continuing what we were doing yesterday’ update, I figured I’d show you something Stephen our audio guy is doing.

It’s massively WIP and can sound a little odd at times, but it’s hilarious. Here is singing in Starbound

 

 

In other Chucklefish news, the Risk of Rain dev team is announcing the addition of Online coop to Risk of Rain tonight. I’ve tried it out and it’s a crazy amount of fun.

Check out their trailer here:

Also, here are a few keys if you want to grab the Risk of Rain prerelease.

https://www.humblebundle.com/s?gift=eaNCukw77U6C
https://www.humblebundle.com/s?gift=am4tGPdez23M
https://www.humblebundle.com/s?gift=rHBYrKeRpuXV
https://www.humblebundle.com/s?gift=Ms3hahXCW2uF
https://www.humblebundle.com/s?gift=AYHk7EVXtcVT

And if you want to help the Risk of Rain guys out (and my extension, us!) here is their greenlight page:

http://steamcommunity.com/sharedfiles/filedetails/?id=131467288/