Hello all!
We’ve fixed a whole buncha bugs, so we’re updating stable again today!
Dev BlogHello all!
We’ve fixed a whole buncha bugs, so we’re updating stable again today!
Evening, everyone! We’ve just released a very small update that should fix a memory leak issue.
We’re aware of the other issues being reported and are actively working on another patch for later this week, but this was something we were able to fix for tonight.
We’re also in the process of updating the direct download builds available via GOG and Humble.
‘Til next time!
<3
Hey everyone!
With our concurrent players peaking at 62,000 on Steam over the weekend, I think it’s safe to say Starbound’s launch out of Early Access was a success! There are always going to be a few kinks to work out after a big update, though, so since Friday night we’ve been scanning the forums/subreddit/social media to figure out what issues people have been having and how we might fix them.