26th May – Shop ’til you drop!

Hey everyone!

We’re back in the office after an awesome bank holiday weekend. :) I’m hoping to have a bunch of stuff to show you this week, but today I just wanted to show off the finished, new-and-improved fancy merchant interface! Thanks Metadept!

Have a lovely evening!

22nd May – Pod chests!

Happy Friday!

So Supernorn has been hard at work replacing Starbound’s ubiquitous wooden chests with something closer to status pods, which fit in quite a bit better with the theme of the game. :) Space, y’know?

podchest

 

Also, weapons chests now look an awful lot more like chests that contain weapons.

weaponchest

 

Also, Matter Manipulator upgrades are now based on collecting Matter Manipulator modules that you can find in chests.

items

You’ll also find tech chips (second row) in the chests, which you can combine them together to craft a tech drive (used to be called a tech card).

Upgrade components (third row) are currently used to upgrade the backpack lanterns. They’ll be used for more things in the future, like armours!

At the bottom row is the Autochip. If you find enough of them you can craft an Autodrive, which will be used for vehicles in the future.

Lemme know what you think!

See you next week!

21st May – Rollin’ Boulders

Evening everyone!

Metadept‘s merchant interface is nearly finished, which is super exciting! Selling things! Ahhhh! Nothing I can show off today on that front, unfortunately, but hopefully very soon. :)

Neco and Armagon have been collaborating on challenge rooms and graphics for new types of traps, which I absolutely can show you. Take a look!

(P.S – Check out that gfycat URL! How do they knoooooooow?!)