Hey everyone!
Work continues on parallax improvements, microdungeons, combat and colonization. Metadept has been testing something really cool in the form of guided missiles!
In other news– Interstellaria’s got a release date! The real-time space exploration/crew management sim will be released on Steam on 17th July for PC/Mac/Linux. Interstellaria’s launch trailer is pretty awesome, so check it out and read up on all the details on the Chucklefish blog. :)
Happy Monday!
We’ve moved onto improving desert biomes, which I should be able to show you later on this week. Lots of microdungeon stuff being worked on as well, and we’ve got new critters in-game!
On the code side of things, programmers have continued to work on the combat and colony updates but I’ve got nothing new to show off on that front *just* yet.
Crabs, though!












