14th July – Bazooka Penguin!

Evening everyone!

Healthire has been doing more work on NPC reactions/interactions, and I’m super excited to see them in action! On top of the stuff we’ve shown you recently, NPCs will do stuff like waving at players, following other NPCs without needing to chat first, spontaneously dancing. We’ve been doing loads of things that will really make NPCs feel a bit more ‘alive’, and I think people are going to like it. :)

Kyren’s been working on deep engine/performance-related stuff that should have fixed  a bunch of small, annoying pixel errors like humanoid necks separating from their bodies and guns being drawn wrong. Those are super annoying bugs, so we’ll all be happy to see them gone.

Also, hey, we’ve got a new artist on board! Say hello to Lili, who will be handling concept art. Check out her grumpy bazooka penguin!

lili_penguins

 

‘Til tomorrow <3

13th July – Thar She Glows

It’s Monday, the start of a brand new week! Those of you with a keen eye might recognise that the art team have been going through the tiered biomes one by one and updating them with new graphics, content, structures and so on. Today we’ve been tackling the bio-luminescent sub-biome, which means new things, including fireflies and glowing blocks – A first for building! What do you think? This biome must be one of the easiest to traverse at night, huh?

bioluminscreenshot

Until next time!

10th July – Here comes the sun!

 

 

 

 

 

AAA (10)

The art team have been adding new furniture pieces and biome content for the next update. As we’ve shown before, collecting different furniture sets from biomes can reward you with unique and interesting tenants for your colonies. For example, this furniture set will encourage a merchant who sells lights to move in!