6 June, admin commands

So in our internal build we’ve just implemented admin login/passwords, banning, kicking and some other obvious bits and pieces. Here is a non exhaustive list of current implemented commands available to server admins. We’re interested in hearing what you think might be missing from this list.

  • listcid lists all users and their associated client IDs
  • kickcid <clientID> [reason] kicks a player based on their CID
  • kick <username> [reason] kicks a player based on username
  • ban <username> [reason] kicks and IP bans a player based on their username
  • bancid <clientID> [reason] kicks and IP bans a player based on their clientID
  • softban <username> [reason] kicks and UUID bans a specific players character based on their username
  • softbancid <clientID> [reason] kicks and UUID bans a specific players character based on their client ID
  • globalalert <message> Issues a global alert to all players in large text
  • spawnitem <itemID> [count] [item param] Spawns specified item
  • spawnsword <level> [color] [kind] Spawns a randomly generated melee weapon
  • spawngun <level> [kind] Spawns a randomly generated ranged weapon
  • spawnshield <level> [kind] Spawns a randomly generated shield
  • spawnliquid [liquidID] [quantity] Spawns a liquid at mouse cursor
  • spawnmonster <type> [level] [param] Spawns a monster at mouse cursor
  • spawnnpc <species> [type] [level] Spawns an NPC at mouse cursor
  • timewarp <amount> Changes the current planet’s clock
  • togglelayer <layernumber> Toggles the visibility of specified draw layer
  • fullbrightDisables the lighting engine
  • setgravity <amount> Sets your local gravity
  • resetgravity Resets your gravity
  • debug Enables debug mode
  • togglelogmap Displays performance info (requires debug mode)
  • boxes Displays collisions (requires debug mode)
  • itemID Displays information on given item
  • reload Reloads local assets
  • serverreload Reloads remote assets