3rd & 4th November Progress
We’ve continued to work on our pre-rendered monsters, with artists finishing up animations and programmers going to town on their AI. Also, as you might have noticed on Tiy’s twitter, we’ve been updating the ship designs!
Today Armagon worked on a dungeon and OH JEEZ WATCH OUT THE FLOOR IS LAVA (or hot coals). He also appears to be really fond of that armor. :O Here’s a screenshot!
We’ve got the usual bug fixes as well including one involving monster/weapon/shield levels, and Tiy and Legris are doing a lot of work on treasure pool distribution for hundreds of items.
And that’s all I’m sayin’ tonight! Goodnight. :)