29th June Progress
Today we’ve mostly worked on little things. A few members of the team are working on a secret project for Starbound that the other members do not know about (a weekened thing we sometimes do for fun). We’ve done eating animations and given consumables various visual properties. And there has been a lot of hard work done on the seemingly endless descriptions for the vast amount of objects in the game.
We’ve also been working on a Hylotl village which has been a lot tougher than we originally thought. With a style based on Japanese architecture it’s very hard to mimic those kinds of curves, shapes and details into our tile system. But we’re still on it! Hopefully we’ll have something to show there soon.
Anyways, that’s it for today. See you tomorrow!