What is Starbound?
Starbound is a brand new project from Team Chucklefish. Check out the about page for a full description!
Who is producing Starbound?
Starbound is being built entirely by Chucklefish games.
When is it coming out?
2013! We’ve given vague estimates in the past that have turned out to be wrong– giving an accurate ETA for a game of Starbound’s size is hard! But rest assured we will release in 2013, and as soon as we know exactly when, we’ll announce it.
What platforms will I be able to play Starbound on?
At launch Starbound will support Windows, Mac, and Linux.
Will there be a console version?
After the PC release we’ll see how viable a console release is, we’d love for as many people to get their hands on the game as possible.
Will there be multiplayer?
Starbound will be fully cooperatively and competitively multiplayer, the number of players is entirely up to the server and we’re working hard to ensure the server is built with server communities in mind. Don’t worry– you can also play solo!
What will it cost?
It costs $15 to pre-order the game and get beta access (when it’s ready!) and the soundtrack.
Will there be a beta?
People who pre-order the game will get to participate in an open beta as soon as it’s ready!
Can I have a press/review copy?
We’re not ready to send those out just yet! Check back later. :)
What are the system requirements?
The game is still in development at the moment, so the specs are subject to change. But we’ve had good success running it on very old hardware so far!
What language is Starbound coded in?
Is there anything else I should know about Starbound?
Where can I follow/contact you?
<– Will I be able to ride this?
Chucklefish LTD hereby grants permission for the use of in-game audio & video for “Let’s Play”, “Preview”, “Review” and/or “Commentary”-style videos on Youtube, including ad-supported channels/videos. The creator of the video may use in-game audio & video for as many videos as desired.
Please include a link to www.playstarbound.com OR any online store selling the title involved. Specific permission is required for any soundtrack use outside of captured gameplay.
If you have any questions, please email email@example.com