2nd September Progress

September 2, 2013 in News

- Work was completed on the Savannah biome, including new trees and foliage.

– Improvements were made to the UFO boss

– Movement code was tweaked as part of the implementation of the tech system

– Improvements were made to various areas of the GUI

– Flying monsters were given new animations for their attacks

– New costumes were added

– The game remembers if it was maximised when quit.

– New AI patterns were added

– Work on new dungeons is underway

– A number of bug fixes and performance improvements

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