2nd September Progress

September 2, 2013 in News

- Work was completed on the Savannah biome, including new trees and foliage.

- Improvements were made to the UFO boss

- Movement code was tweaked as part of the implementation of the tech system

- Improvements were made to various areas of the GUI

- Flying monsters were given new animations for their attacks

- New costumes were added

- The game remembers if it was maximised when quit.

- New AI patterns were added

- Work on new dungeons is underway

- A number of bug fixes and performance improvements