10th (sort of) June Progress
Short one today.
Jordo continues his awesome work on monster scripting, adding a few new attacks and behaviors to the small flying creatures we have currently. Good work :)
Bartwe has done some awesome work with damage, working out the specifics of how cooldowns work across different damage types, as well as adding a new damage database and doing a ton of great organizational work with how damage sources interact with things. Really cool!
Tiy has done some cool apex dungeon work! I can’t wait to see it in action.
I may have missed the 10th of June here.
More tomorrow (today).
(Edit) To make up for my lateness, here’s a picture of what rho’s been working on: