We’ve finally got Kyren, Armagon, George and myself moved over to the London office. :D OmnipotentEntity is visiting, too! We keep trying to convince him to stay.
I know there’s been lots of concern over progress lately, but now that most of us are in the same space and settling into a steady 9-5 work week, we’re really excited and motivated to focus on more frequent and substantial updates. Kind of amazing how much more can be accomplished by shouting at each other across a room than just pinging someone in IRC. :P
More on that next week, though!
We’re excited to announce that we’re publishing Witchmarsh— a 2D co-op platformer set in 1920s Massachusetts!
Currently in development by Inglenook, Witchmarsh is a gorgeous game that we’ve personally been looking forward to for awhile now. In Witchmarsh, you join a team of detectives in rural 1920s America as they embark on a mission to find and return the missing ‘Witchmarsh twelve’, who vanished under mysterious circumstances. Featuring 2-4 player online co-op as well as a single player mode, Witchmarsh also has an extensive character creation system that allows players to mix and match a large set of attributes, perks, items and weapons.
And tonight they’re launching their Kickstarter campaign!
Witchmarsh is tentatively set to be released in December 2015. We think it’ll appeal to lots of you, so check it out!