Hi, I thought this was cool.
Apex village tower block:
It’ll have more floors when it’s finished.
yay soul destroying. Bless big ape.
Dev BlogHey guys,
Today a lot of work was done around ranged monster attacks. Tiy has a stream about it here: http://www.twitch.tv/tiyuri/b/414028486
I’m still working on the 3d printer interface.
Kyren is pulling an all nighter and working furiously on something apparently. I’m not sure exactly what.
Bartwe is neck deep in something. He was complaining about memory corruption and something, I’m not sure I really want to know what’s going on with that. Sounds messy. He did some minor bugfixes earlier in the day too.
Rho, George and legris and still hard at work making more art stuff! And Armagon is working on dungeons. All in all a pretty normal day.
Finally, we’re pleased to announce that we’ve made a trailer, you can find it here: http://www.youtube.com/watch?v=K0MBDzzW4b0
Hi all,
Work continues on NPCs, weapons and so on.
We’re a little entrenched in multi-day tasks at the moment, but there’ll be a lot to show off once those tasks are complete.
One of the things I did today was implement a bunch of new NPC projectiles. We had some fun doing it on stream and taking suggestions from stream chat.
You can watch the stream over at http://www.twitch.tv/tiyuri/b/413545532 It’s around 3:30 hours long, recorded after midnight, so forgive my indiscretions.
Be warned though, this wasn’t a planned affair, the stream is full of moments where I’m working in another window for a good few minutes, bugs caused by reloading assets on the fly, my going to answer the door,
stream hiccups, that sort of thing. I’d suggest skipping the first 10 minutes or so.
I think of all the new NPC projectiles the stream chat helped me add, icebreath was my fav
Check the stream link to see it in motion :)
Oh and fish now scatter when startled. We’re officially next gen!