Archive: News

2nd September Progress

– Work was completed on the Savannah biome, including new trees and foliage.

– Improvements were made to the UFO boss

– Movement code was tweaked as part of the implementation of the tech system

– Improvements were made to various areas of the GUI

– Flying monsters were given new animations for their attacks

– New costumes were added

– The game remembers if it was maximised when quit.

– New AI patterns were added

– Work on new dungeons is underway

– A number of bug fixes and performance improvements

prison

30th August progress

Hi guys,

So I’m trying to get this going regularly again.

Today we largely worked on tier 2 progression. For the most part it’s now complete save for some of the unique items/features that appear in tier 2.

It is however in a place where you can play all the way through tier 2 now.

We spent quite some time figuring out a method of creating steel, an alloy, that would make sense to the player. (The actual process is quite complex).

A bunch of members are still only just getting home and some are recovering from jetlag. But our programmers have got back into the swing of things.

Bartwe massively improved server performance (again!) today.

A bunch of work was done on the navigator, ensuring it’s ready to enable progression through additional tiers.

Full steam ahead!

 

Starbound World Premiere at Insomnia 49

Update: The event has ended. You can find a recording of it on Twitch and YouTube.

Hey all,

One of your resident forum admins here to provide a quick update while the devs are away.

As a lot of you are probably aware, most of the team is at the Insomnia Gaming Festival in the UK this weekend where the world premiere of Starbound is to be held in approximately 1 hour (at 1:00PM local time, which I’ve been told is GMT+1) featuring a “Let’s Play Live” event with the Yogscast.

This event will be streamed on Multiplay’s Twitch channel, located at http://www.twitch.tv/multiplay. A recording of the event should be available afterwards for those who cannot watch the event live.

In the meantime, feel free to check out the stream from yesterday’s “Introduction to Starbound” panel with Armagon, Legris, and Bartwe if you haven’t already. This event featured Legris playing the game for about 30 minutes with Armagon commentating his playthrough, followed by a short Q&A session. You can find a recording of that stream on Twitch as well as YouTube. Please note that there are some sound issues (i.e. reverb/echo) at the start of the video, but they are resolved approximately 15 minutes into the video.

And with that, I’m out. See ya!