2nd September Progress
– Work was completed on the Savannah biome, including new trees and foliage.
– Improvements were made to the UFO boss
– Movement code was tweaked as part of the implementation of the tech system
– Improvements were made to various areas of the GUI
– Flying monsters were given new animations for their attacks
– New costumes were added
– The game remembers if it was maximised when quit.
– New AI patterns were added
– Work on new dungeons is underway
– A number of bug fixes and performance improvements