Archive: Dev Blog

8th June – Garden critters!

Hey there!

It’s just about time for summer, and summer makes us think of gardens and gardens make us think of adorable garden critters. We’re working on lots of big stuff — performance improvements, the combat update, and colonization among them — but atmosphere is important, too! Planets have been largely lacking in life-forms that don’t want to eat you, so we’ve added several little creatures that roam around bein’ adorable.

It still needs some tweaking (especially the birds’ rocket-like trajectory), but we’ve got them spawning in-game:

critter

A couple of other small but nifty and oft-requested changes — snow will now settle on surfaces, and you can plant new grass!

 

Looking forward to updating you throughout the week. Happy Monday! <3

4th June – Fröggs in Fezzes

Hello all!

Healthire has been working on a new NPC interaction system for behavior trees and he’s got it ~sorta~ working. See for yourself!

Supernorn has been working on a new shop, and I think a few of you may recognize the shopkeeper! I’ve been keeping an eye on its progress, and upon seeing Mr. Frögg in all his animated glory I flailed a little bit and whisper-shouted “THIS SHOP IS SO GOOD.” Is that …a normal reaction?

Frogs in fezzes, man.

frogsofadfgdfgklj

 

That’s all for today! As always, let us know what you think and have a lovely evening. <3