Archive: Media

23rd June – Interstellar Explosion

Hey everyone!

Work continues on parallax improvements, microdungeons, combat and colonization. Metadept has been testing something really cool in the form of guided missiles!

In other news– Interstellaria’s got a release date! The real-time space exploration/crew management sim will be released on Steam on 17th July for PC/Mac/Linux. Interstellaria’s launch trailer is pretty awesome, so check it out and read up on all the details on the Chucklefish blog. :)

22nd June – Crabby Critters

Happy Monday!

We’ve moved onto improving desert biomes, which I should be able to show you later on this week. Lots of microdungeon stuff being worked on as well, and we’ve got new critters in-game!

On the code side of things, programmers have continued to work on the combat and colony updates but I’ve got nothing new to show off on that front *just* yet.

Crabs, though!

critters

17th June – NPCs, behave!

Hey everyone! :D

We’ve got lots of stuff going on this week. Parallax improvements are still being worked on, as are microdungeons and combat-related improvements!

Today, Tccoxon’s been working on some NPC behaviors– specifically, a way for NPCs to do animations like dancing, typing, and playing video games. It’s the little things that help bring the Starbound universe to life, y’know?  Here’s an example:

‘Til next time! <3