Archive: Media

22 July – Grass Inspector

Hello!

Metadept has made some improvements to the inspection tool! You can now inspect tile mods and liquids, and the tool will tell you when it’s too dark versus when there’s nothing there. It also doesn’t try to inspect NPCs or monsters because, for now at least, they don’t have descriptions.

Armagon has added a merchant for endgame players who want a quick fix to get the supplies they need and have lots of pixels to burn. It’ll be in the nightly build now, but the prices likely aren’t final!

photo_2015-07-22_17-34-05

21st July – Farming Farmables!

Hey everyone!

Metadept’s implemented a farmables updates — farmables now require water to grow. They consume water from the soil as they grow, and you need to keep watering them in order to keep them growing. They won’t die if they’re not watered, they just won’t grow! ‘Cause they’re space plants. Here’s Metadept doin’ some farmin’.

Meanwhile, biome and microdungeon work is happening, and Kyren’s just changed the way liquids drain and added liquid <-> block interactions.

More on that tomorrow!

<3

20th of July – Itty Bitty Critters!

Hi there! George here.

We’re hard at work on Starbound and one of the newer things we’ve been adding is more critters. Tiny, little, nonthreatening creatures that inhabit worlds for your entertainment! There are already dozens and will be many, many more.

Here’s a small sample directly from the Starbound Zoo:

Blip  Crab Slug TritrotsBreakerJelly
GlowingBallSporelingWinterSnoogleHylotlScab
      Gull
We’ll show more of them as time goes on. Until then, see ya!

-George