Archive: Media

10th November – Many Magnificent Microdungeons

Hey everyone!

Lots of stuff happening this week! Let’s go down the list:

  • Making sure monsters spawn in the right places
  • Tweaking, balancing and testing generated quests
  • More work on vehicles/mechs
  • Several people have started work on the next update, which is story-focused
  • Chickens finally lay eggs, enabling players to cook up more egg-based treats and definitively proving that the chicken came first. That’s just science.
  • Necotho has been creating microdungeons! Lots and lots of microdungeons! Click the image for high-res and check this link for more pretty screenshots. :)

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‘Til next time! <3

6th November – Does my Banana Mask look good?

Happy Friday!

We’ve talked a lot about working on generated quests, and if you play the nightly build you may have seen some crop up in your colonies! Here’s an example of a new sort of quest that will result in the questgiver wearing a new hat. The idea is that your NPCs will be customized over time via quests.

image_2015-11-06_17-00-50

I hope everyone has a lovely weekend! Let us know what sort of colony quests you’d like to see. :)