23rd July – In the Flesh

Happy Thursday!

Artists have moved on to tweaking the third tier biomes, like the Flesh and Alien biomes. Here’s a peek at the new and improved Flesh Biome! It… it sure is fleshy.

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See you tomorrow! <3

22 July – Grass Inspector

Hello!

Metadept has made some improvements to the inspection tool! You can now inspect tile mods and liquids, and the tool will tell you when it’s too dark versus when there’s nothing there. It also doesn’t try to inspect NPCs or monsters because, for now at least, they don’t have descriptions.

Armagon has added a merchant for endgame players who want a quick fix to get the supplies they need and have lots of pixels to burn. It’ll be in the nightly build now, but the prices likely aren’t final!

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21st July – Farming Farmables!

Hey everyone!

Metadept’s implemented a farmables updates — farmables now require water to grow. They consume water from the soil as they grow, and you need to keep watering them in order to keep them growing. They won’t die if they’re not watered, they just won’t grow! ‘Cause they’re space plants. Here’s Metadept doin’ some farmin’.

Meanwhile, biome and microdungeon work is happening, and Kyren’s just changed the way liquids drain and added liquid <-> block interactions.

More on that tomorrow!

<3