Hi guys,

A quick update of what we’ve been working on this week.

First off we got all of the craftable (non-procedurally generated) armors finished up and in game. That’s 60 armors so far, not including costumes and clothing.

Every single one of these armors can be dyed a large number of different colours:

armorcolours

We’ve also got planets appearing in space/the night sky now, as you can see in the screenshot above. These planets reflect the solar system you’re currently in.

planet

 

This week we’ve also got shields working, we’re still tweaking them but at the moment they can be equipped in either your left or right hand (or both if you’re that way inclined). Holding a shield up will highly raise your armor level when projectiles or enemies hit the shield. Holding your shield up also stops your energy from regenerating and blocking attacks costs energy. The next step here is to load in art and special stats so we can get the game generating a large number of unique shields.

shield

We’ve also added a new style of biome, the frozen ocean biome is a cold biome full of deep water and small islands of ice.

ice

We’ve continued to work on the glitch Castles, giving them new layouts, rooms to mix up and decoration.

castle

We’ve also continued to improve the space travel animation and feel, added new weaponry, added new NPC behaviour, fixed some netcode issues that popped up, produced some new tracks for the soundtrack and a whole bunch of smaller bits and pieces.

I know some of you are eager to see this sort of thing appear on the roadmap, we will update it soon, we’re just deeply entrenched in our work at the moment. We’re going to try to update it around once a month.

Cheers guys <3

 

Risk of Rain

We’re super excited to announce that Chucklefish is publishing Risk of Rain, a sci-fi action/platformer with roguelike elements from the developers at Hopoo Games.

“The game is set in the distant future, where space transportation is common. Space trains carry passengers and goods all across space. A particular space train, however, had some very special cargo. Through a series of unfortunate events, this space train gets shot out of orbit and crash lands on a mysterious planet.. with one survivor.” – Official RoR Website

Risk of Rain is still in development and currently at the tail end of a successful Kickstarter campaign, which you can still back for the next 24 hours! There’s also a demo available here and here if you’re interested in checking the game out in its current state.

…oh, and you can vote them up on Steam Greenlight too!

Thank you!

1milparty

We’ve officially sold $1,000,000 in pre-orders! Words can’t even express how grateful and overwhelmed we are by all the support you’ve shown us– not just over the past couple of weeks, but for the past year or so since Starbound was officially announced. You’re all amazing, and we’re going to continue to work our butts off to make Starbound an awesome game for you.