3rd & 4th November Progress

Hey!

We’ve continued to work on our pre-rendered monsters, with artists finishing up animations and programmers going to town on their AI. Also, as you might have noticed on Tiy’s twitter, we’ve been updating the ship designs!

Today Armagon worked on a dungeon and OH JEEZ WATCH OUT THE FLOOR IS LAVA (or hot coals). He also appears to be really fond of that armor. :O Here’s a screenshot!

starbound 2013-11-05 10-50-56-31

We’ve got the usual bug fixes as well including one involving monster/weapon/shield levels, and Tiy and Legris are doing a lot of work on treasure pool distribution for hundreds of items.

And that’s all I’m sayin’ tonight! Goodnight. :)

2nd November Progress

Good evening!

I know I went a little quiet this week– we haven’t quit doing updates! I was just super busy and away from home. :P I’m gonna keep things pretty brief!

We’ve been configuring tech today, on top of the usual monster configurations and balance tweaks. We’ve got a bunch more NPC dialogue in, too! Merchants have different greetings depending on their race now, among other things.

Here’s a vague peak at a couple of techs (that are still subject to change, but I wanted to show ’em off). :O

butterflyboost bubbleboost

How the Beta is going to work

Hello,

Yup the title includes the word beta, that’s because it’s really not very far off now.

I wanted to provide some info on exactly how we’re going to run the beta and what you can expect if you choose to take part.

The beta will come in 3 main stages.

 

stage1

 Progenitor

Stage 1 will be move at a breakneck speed. This will be the buggiest and busiest stage of the beta. A bunch of unfinished features will be disabled whilst we finish them up. Updates will come thick and fast, sometimes as often as multiple updates a day.

If you choose to take part during stage 1 you should expect bugs, lots of balance changes, you shouldn’t get too attached to your character or universe as we may make changes that require you to start from scratch.  You should expect the game to be broken at points as we make sweeping changes but you’ll get to enjoy exciting new content added constantly. The engine won’t optimized during this stage of the beta so performance could be poor on some low end machines.

You’ll get to see a bunch of ‘behind the scenes’ content at this stage and provide feedback during this crucial period.

DO take part in this stage if:

– You enjoy testing buggy and unfinished code

– You enjoy providing feedback

– You want to leave your mark on the game

– You just can’t wait any longer

DO NOT take part in this stage if:

– Bugs infuriate you

– You don’t like spoilers

– You can’t stand losing your save

– You want the full Starbound ‘experience’ the first time you play.

 

stage2

 Automaton

Stage 2 will be largely feature complete. You’ll still find the odd bug but they’re unlikely to be game breaking and the chance of you losing your character or save is minimal. The main quest line won’t be in yet but the sandbox experience will be near complete. All sectors of the galaxy will be available including sector X (End game content). Much of the focus in this stage will be on bug fixing, optimization and balance.

DO take part in this stage if:

– You enjoy reporting bugs/bughunting

– You have a low spec computer and want to make sure the game is optimized for it

–  You want a complete sandbox experience

– You tried to wait a bit longer but failed

DO NOT take part in this stage if:

– You want to play through the main quest line

– You want to be a Novakid

 

stage3

 Bio-organic

Stage 3 is largely about prepping for v1.0, this means finishing up the main quest line and implementing the post beta content. i.e. the Novakids, fossils. By the time stage 3 is complete Starbound should be ready to launch as a finished game. Worry not however, we plan to keep adding new content for at least a year after release, perhaps a lot longer.

DO take part in this stage if:

– You want to give feedback on what will become the finished game

DO NOT take part in this stage if:

– You’d rather wait a litttttle bit longer and play the polished final version

– You’re still busy playing Pokémon X/Y

 

——————–

So it won’t be too long now guys, I just wanted to clue you in on what we’re planning. We’re all pushing as hard as we can to start this up as soon as possible.