Archive:

Quick update

Just to keep you in the loop, they only sent us the router today. They’re bringing our connection online on the 26th.

Daily Updates

Hi guys,

Just a quick note about the daily updates. Obviously they haven’t been appearing as frequently recently but there’s a good reason for that.

I recently moved into a new apartment and I won’t have a real internet connection until the 24th. I’ve been trying to post over a 3g tether but it’s pretty much a waste of time, with the posts I write timing out and being lost.

In the mean time other members of the team have been trying to fill in for me, but they’re super busy with what they do. So expect posting to resume properly on the 24th. In the mean time we’ll try our best to keep you updated.

<3

2nd September Progress

– Work was completed on the Savannah biome, including new trees and foliage.

– Improvements were made to the UFO boss

– Movement code was tweaked as part of the implementation of the tech system

– Improvements were made to various areas of the GUI

– Flying monsters were given new animations for their attacks

– New costumes were added

– The game remembers if it was maximised when quit.

– New AI patterns were added

– Work on new dungeons is underway

– A number of bug fixes and performance improvements

prison