Archive:

28th May Update

Hey amigos!

Looks like I’m in charge of tonight’s update.

Kyren’s made changes/tweaks to flying NPCs, to make them a little smarter and more intuitive. Not like, Siri intuitive. I wouldn’t ask one for weather reports, or strike up conversation with one. But still! Moving right along…

Legris is still working on super pretty intro cinematics! Omnipotent Entity is finishing up work on the options menu!

As for me, I’ve been working on…oh god, I’m really setting myself up for jokes here…food! Working on implementing food recipes. Each race will start with its own set of recipes, but you’ll be able to learn every other race’s recipes as well. You’ll craft food at a kitchen counter out of crops, meat and other materials. Some of it will require cooking to reap the full benefits, though. I mean, you CAN eat a raw alien burger, but I can’t promise you won’t regret it later.

And yes, you can totally bake a cake. cake

Foods and other consumables, on top of having health, hunger and possibly status effects, will be able to be placed on tables and other platforms for decoration. Nifty!

Oh, and here’s a brand new mech from thefluvirus.
VdlVk24

See you tomorrow. <3

PS- It’s almost newsletter time! Last chance to send in any art and/or letters for a chance of having them featured!

Risk of Rain

We’re super excited to announce that Chucklefish is publishing Risk of Rain, a sci-fi action/platformer with roguelike elements from the developers at Hopoo Games.

“The game is set in the distant future, where space transportation is common. Space trains carry passengers and goods all across space. A particular space train, however, had some very special cargo. Through a series of unfortunate events, this space train gets shot out of orbit and crash lands on a mysterious planet.. with one survivor.” – Official RoR Website

Risk of Rain is still in development and currently at the tail end of a successful Kickstarter campaign, which you can still back for the next 24 hours! There’s also a demo available here and here if you’re interested in checking the game out in its current state.

…oh, and you can vote them up on Steam Greenlight too!

Thank you!

1milparty

We’ve officially sold $1,000,000 in pre-orders! Words can’t even express how grateful and overwhelmed we are by all the support you’ve shown us– not just over the past couple of weeks, but for the past year or so since Starbound was officially announced. You’re all amazing, and we’re going to continue to work our butts off to make Starbound an awesome game for you.