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Winter update trailer is here!

Evening, everyone!

In my recent post, I mentioned that we’d soon be uploading a trailer highlighting some of the biggest changes we’ve made to Starbound since the last stable build. Without further rambling, here it is!

As Finn noted yesterday on Twitter, we’re trying to push these updates to the unstable branch next week and, depending on how that goes, pushing them to the stable branch in January.

Katzeus at Starbound has done an awesome job summarizing most of the changes here.

Thanks again for your continued support and patience. :) Enjoy the trailer!

EDIT: You can comment on the trailer in this thread— WordPress screwed up and didn’t automatically create the usual discussion thread. Sorry for the inconvenience!

One year later…

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Happy Anniversary!

A year ago today, we launched Starbound on Steam Early Access to more love and support than we could ever have anticipated.

Starbound’s development has had its ups and downs (as all game development cycles do!), but we’ve been able to work far more efficiently together since settling into our little office space. We’ve been super hard at work on a very large update that changes and expands upon the progression system and it’s nearly ready for unstable.

If you’ve been keeping track of our updates and the nightly build, you’ll have seen just how much has changed since the last stable update. If not, never fear! In lieu of 10+ pages of text outlining all the changes, we’ll be posting a trailer next week highlighting all the biggest features we’ve added to the game. In the meantime, Katzeus at Starbounder has neatly summarized most of the changes here.

We really can’t thank you enough for your continued patience, feedback, supportive messages and contributions to the community. :) I know a lot of you have been waiting aaaages for a stable update before diving back into the game, but I think you’ll find the wait worth it. :D

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We’re hiring! Part-time Office/Community Assistant

We’re looking for an office assistant with an interest in games communities!
The role would involve helping out with administrative tasks as well as assisting with community-related tasks.

Who we are looking for:

  • excellent multitaskers
  • well-organised
  • super efficient
  • ideally interested in games
  • active member of online communities

This would initially be a part time role (2 days per week) at our office in London, UK.

Please e-mail your CV to [email protected]!