Archive:

20th January – Monkey Business

Hey everyone!

We’ve been working on missions for the final game! Here’s a little look at the start of an upcoming mission – looks kind of intense. What do you think it’ll be about?
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This week’s community-run Build of the Week theme is Crash Sites, and there have already been some really really cool submissions. Here’s a crashed freighter from ElvenCourage!

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To submit your Build of the Week, check the Starbound subreddit for the current week’s theme, build something awesome, and then submit it as a link post with the prefix [BotW] or [Build of the Week]. Sometimes we post our favorites. :)

‘Til next time~

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7th January – We have a T-Rex

Hey everyone!

Following up on Tuesday’s post, we thought we’d shed a little more light on the fossil system. :)

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The new Fossil Station lets you craft stands for fossils and tools for excavation. Let’s go looking for some! You’ll have to search underground if you want to find any, of course.

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Looks like we’ve come across some skeletal remains! Use the tools from the Fossil Station to excavate them, which is done with the minigame we showed off in the last post.

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We found a T-Rex skull?! How come there are T-Rexes on distant alien planets anyway? No time for questions, lets display this in our museum!

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There are three different stand types for three different size categories of fossils. To complete some fossils you’ll need to find multiple parts. Some fossils might be familiar to you but others will be totally alien, like many things in the Starbound universe! I’m sure that there are people who would be willing to pay a pretty penny for a completed skeleton, too. Better get digging, then!

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5th January – It belongs in a museum!

Happy Tuesday!

Starbound 1.0 draws nearer and nearer! Remember fossils? Pretty soon you should be able to dig ’em up in the nightly. Fossil assets have been in the game for quite awhile, but players haven’t really been able to do anything with them.

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We’re also working on putting survival mode back in the game, which means that *certain features* will be making a return. But more on that later! Here’s a screenshot of the fossil mini-game in action (the UI is a work in progress!).
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‘Til next time!

<3

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