Archive:

Aug 12, yep definitely 12

Sorry, I was supposed to do the daily update yesterday and I missed it :(

I’ve been working on a ton of things lately, instancing and unique world support, world <-> world warping, new world generation types and general world generation fixes, material light sources.

But right now I’m fixing a loooong standing series of bugs in starbound regarding projectile disconnects between the client and server.  I’m basically done, and with any luck you will see it in tonight’s update.

If I finish and merge today, I’ll do another post later today that goes into how the fix actually works.

7th of August, 2014: Blog of Dev

Today one of the many things we worked on was improving the visual distinction between the various ores and bars. This will continue to change over the Beta and this is not final.

NewOres
Click to enlarge!

BYE!

Dev Blog: Moon Mine!

Here’s an example of a “dungeon” you’ll later find on some moons in Starbound. They may have something you’ll need for a ship upgrade…

Click to make it bigger!