6th May – Long since forgotten…

Evening folks!

I’ve been juggling around quite a few tasks this past couple of weeks, but in the breaks in between I’ve been happily chipping away at a new dungeon. It’s been a while since I’ve gotten to design one of these, so I’ve been relishing the opportunity to tackle a concept I’ve had knocking around in my head for a long time.

Long since forgotten

It’s still a work-in-progress so I’d love to hear what you guys think. Have a great weekend everyone!

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30th March – The Mightiest Warrior

Hey guys! It’s been a while!

In conjunction with our expansion of the quest system and the outpost, we’re taking advantage of new functionality to add some fleshed out instance quests. Once you’ve acquired one of these quests, an NPC may take you directly to the location at your behest. Once you’re there, whether or not you succeed in your task is entirely up to you.

One such quest line comes courtesy of our resident wiki machine, Katzeus, who has built a gladiatorial arena! This series of combat trials will become available as you progress deeper into the game, with each challenge being more deadly than the last. Today I’ve been spending some time helping to improve and balance these trials and they’re getting to a pretty good place, so I’m looking forward to seeing what people think of them!

Welcome to the Arena!

Let us know what you think!

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2nd October – You Raise Me Up

Evening folks! Just a quick one for you tonight.

Everyone’s been hard at work across the board, but I really wanted to show off Kyren’s new elevators with the wiring functionality she introduced today. While the graphics on the platforms are still extremely placeholder, she’s done an absolutely fantastic job and I was able to do a lot of cool stuff with just a few simple logic gate configurations. I’m really looking forward to seeing what you guys do with this!

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