10th August – Manipulates anything that matters!

August 10, 2015 in Dev Blog, Featured

Happy Monday!

mattermanipulator_modes

Click the image for a high res version. So hey! Your Matter Manipulator is now used for mining, wiring and painting. You use hot keys to switch between modes. Convenience!

What do you think of the change? Let us know in the comments. <3

7th August – Sort it out!

August 7, 2015 in Dev Blog, Featured

Happy Friday!

Quite a few nightly build players have already noticed this, but we’ve added an inventory auto-sort button!

We’ve also added an additional inventory box for objects, so you don’t have loads of chairs cluttering up what precious little space you have in your main inventory box. The auto-sort button will sort materials, objects and general items into their proper boxes so you don’t have to.

This has been one of my most anticipated features, simple as it is, and I have a feeling some of you have felt the same way. It’s worth noting that the sorting function isn’t perfect just yet — we’re still working on sorting items more helpfully. For now, though, I’m finding it quite helpful. :) This feature is available right now in the nightly build.

Let us know what you think, and have a lovely weekend! <3

6th August – Cabin in the Woods

August 6, 2015 in Dev Blog, Featured

Hello!

We’re in the middle of implementing some inventory changes that I think a lot of you will be super excited about (I know I am!) — if all goes well, I should be able to show them off tomorrow! For now, here’s some cozy cabin furniture.

starbound 2015-08-06 16-43-30-61We’ve had basic wooden furniture in Starbound since early development, but this set has a whole lot more character! I’m particularly fond of building little cabins in woods-y biomes, so I’m definitely using this set in my next build. :)

‘Til tomorrow! <3

5th August – Island in the Sun

August 5, 2015 in Dev Blog, Featured

Hey everyone! :)

Among the furniture sets implemented by our artists recently is the island-themed set!

islandfurniture2

I’ve been showing off a lot of purely visual stuff on the blog recently, and there have been a few concerned comments wondering why we’re not working on core features instead. I wanted to take a second to reassure everyone that we absolutely are working on core features!

Towards the end of each day, I ask everyone in the office what they’ve been working on. The programmers do amazing work every day! It’s just not all that exciting to talk about — or even easy to talk about — until it’s finished and there’s something visual to go along with it. Most days, the art team has finished up something cool enough for me to post about immediately, is appealing to most of the audience and isn’t difficult to explain.

At the moment, our coders are working on performance, inventory and quest improvements as well as  balance and polish in preparation for the next stable update.

I hope this has been helpful! Let us know what you think of the island furniture set.

Have a lovely evening! <3

Starbound coming to Windows 10 and Xbox One via Game Preview!

August 4, 2015 in Featured, News

Starbound_XGP_small

We’re super excited to announce that Xbox One owners will be able to play Starbound on console via Xbox One Game Preview for the very first time!

Game Preview on Xbox One is a new way for fans to purchase work-in-progress digital titles and participate in the development process by giving feedback to developers as they continue to update their games.

Starbound has benefited massively from the community’s feedback since we launched on Steam Early Access, with so many of you helping our little team squash bugs and create an overall better sandbox game (thank you! <3). We believe Game Preview provides the best opportunity for us to make Starbound an amazing experience for console gamers as well.

This won’t distract us from Starbound’s continued development for PC, of course, as we’ll have an additional team working on the console version of the game. Ultimately, our goal is to launch Starbound in Game Preview and fine-tune the game for the best possible console experience. Once we reach Starbound 1.0, we’ll start working our way towards porting the game to additional consoles. :)

3rd August – Fairytale Cottage!

August 3, 2015 in Dev Blog, Featured

Hey everyone,

It’s Monday! Wooooo Monday! People seemed to like our concept art posts awhile back, so here’s a quick sneak peek at some concepts for a future furniture set! :D

I’m really looking forward to having more furniture sets to play around with that aren’t biome-specific — this is one of my favorite concepts so far.

fairytale_cottage_furnitureLet us know what you think!

P.S- I’m super excited about the contest entries so far! By my last count, we’ve already got 130+ entries. Reminder that you’ve got until 14th August to enter. <3

P.P.S- If you haven’t checked out Wanderlust Adventures by Yeti Trunk, you should! It’s coming out on Steam 13th August. :)

31st July – Toxicity

July 31, 2015 in Dev Blog, Featured

toxic1

Happy Friday, everyone! Here’s a snapshot of the new and improved Toxic biome - The last biome we have had to improve for the next upcoming update. These poisonous oceans are all that remains of a vast industrial complex, which lies scattered in pieces across the surface and the ocean floor.

Tell us what you think in the comments. See you all next week!

NEW QUEST: Take a Look, it’s in a Book

July 30, 2015 in Featured, News

Hey, adventurers of the bookish variety! We’ve got a quest for you!

leylalotusbudquest

There are countless libraries spanning the cold, infinite void of space and there aren’t enough books to fill them. You can fix this!

Read the rest of this entry →

29th July – All-Seeing Eye

July 29, 2015 in Dev Blog, Featured

Hello!

We’re currently working on the final few Tier 4 biomes. This screenshot is of a tower you can find in the Eye sub-biome! The NPCs might look familiar to long-term players — they’ve made appearances in previous versions of the game. :)

allseeingcrusaders1

Our streams so far have been lots of fun and loads of you have been watching! Here’s an archive of last night’s stream if you missed it.

See you tomorrow! <3

28th July – So you two, uh… dig up dinosaurs?

July 28, 2015 in Dev Blog, Featured

Hello!

Healthire has been working on the long-awaited fossil excavation system! Here’s a UI mock-up — the UI is nearly finished in-game:

fossilgame3And in case you missed it, last night we streamed Starbound while answering questions from the audience and it was loads of fun! We’d like to make this a regular thing, and we’re streaming again any minute now and we’ll be showing off the fossil excavation mini-game, so keep an eye on our Twitch channel!

ChucklefishLive on Twitch

spiele