This is the first pass of the water physics in Starbound. They’re super fast, work flawlessly over multiplayer and feature water pressure, drainage, flow, evaporation, swimming, applying force to the player and a bunch of other bits and pieces.
The “Blocky” look to the water isn’t final, the final pass will smooth that out, but I wanted to show you how fast and fluid the water is. The following is the result of a night of hijinks Kyren, Tiy and myself got up to:
Of interest to note is that we’re all in 3 different countries, one of which is across an ocean, yet the net gameplay was as smooth as you see in the video.
These scenes took way too long to get right.