Archive: witchmarsh

Happy Friday!

We’ll have our regularly scheduled Starbound updates tonight as well, but the Wanderlust and Witchmarsh teams are doing exciting things so I thought I’d let you in on those.

 

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YetiTrunk has unleashed their wonderful Wanderlust Adventures debut trailer upon the world! Check out all that 4-player co-opy, character customize-y, action adventure RPG goodness!

Meanwhile, Wanderlust: Rebirth has been featured in YoYoGame’s GameMaker showcase, which is worth checking out as well!

 

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Witchmarsh has just over two days left on its Kickstarter! It’s getting really close to its £90k stretch goal, which will unlock The Alchemist as a playable character, as well as 10 more player abilities. Let’s give it that last big push! I’d personally love it if we could unlock the next stretch goal– Freelancer mode. :D

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Witchmarsh + Progress Report!

Hey guys!

We’ve finally got Kyren, Armagon, George and myself moved over to the London office. :D OmnipotentEntity is visiting, too! We keep trying to convince him to stay.

I know there’s been lots of concern over progress lately, but now that most of us are in the same space and settling into a steady 9-5 work week, we’re really excited and motivated to focus on more frequent and substantial updates. Kind of amazing how much more can be accomplished by shouting at each other across a room than just pinging someone in IRC. :P

More on that next week, though!

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We’re excited to announce that we’re publishing Witchmarsh— a 2D co-op platformer set in 1920s Massachusetts!

Currently in development by Inglenook, Witchmarsh is a gorgeous game that we’ve personally been looking forward to for awhile now. In Witchmarsh, you join a team of detectives in rural 1920s America as they embark on a mission to find and return the missing ‘Witchmarsh twelve’, who vanished under mysterious circumstances. Featuring 2-4 player online co-op as well as a single player mode, Witchmarsh also has an extensive character creation system that allows players to mix and match a large set of attributes, perks, items and weapons.

And tonight they’re launching their Kickstarter campaign!

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Witchmarsh is tentatively set to be released in December 2015. We think it’ll appeal to lots of you, so check it out!

@InglenookGames on Twitter

Witchmarsh on Tumblr

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