6th October Progress
Today we worked on unlocking lore/adding lore to the player’s codex.
Armagon has been working on populating more dungeons with both hostile and non-hostile NPCs! Legris has been producing content for more underground biomes. Tiy’s been configuring item costs for NPC shops and trading, and Kyren’s implemented ship-saving such that ships are now saved alongside the character.
More improvements have been made to guard AI! Guards will now forget about targets that have been out of sight for awhile, will move back to their original position after pursuing a target, will follow you around and tell you to put away your weapon. Yay!
But I don’t have any pretty screenshots to post tonight! :( I’ll make it up to you. <3