5th August Progress
Hi again! Another small update from me.
Today our programmers have fixed a bajillion GUI bugs and ported a large part of the HUD to JSON files.
They are also making non-ephemeral plants root to the ground.
On the other hand the artists messed with the new monster generator some more and fixed a few issues with it, and are also planning some new and fun clothing styles you can craft and wear.
Lastly we worked on “obstacles” or basically various forms of classic video game “spikes”. They’re things you’ll find naturally in the various biomes and will harm you upon touching them. Watch out!